// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef SKIA_EXT_SKIA_UTILS_WIN_H_
#define SKIA_EXT_SKIA_UTILS_WIN_H_

#include "third_party/skia/include/core/SkColor.h"

#include "build/build_config.h"
#include <windows.h>

struct SkIRect;
struct SkPoint;
struct SkRect;
// typedef unsigned long DWORD;
// typedef DWORD COLORREF;
// typedef struct tagPOINT POINT;
// typedef struct tagRECT RECT;

namespace skia {

// Converts a Skia point to a Windows POINT.
POINT SkPointToPOINT(const SkPoint& point);

// Converts a Windows RECT to a Skia rect.
SkRect RECTToSkRect(const RECT& rect);

// Converts a Windows RECT to a Skia rect.
// Both use same in-memory format. Verified by static_assert in
// skia_utils_win.cc.
inline const SkIRect& RECTToSkIRect(const RECT& rect)
{
    return reinterpret_cast<const SkIRect&>(rect);
}

// Converts a Skia rect to a Windows RECT.
// Both use same in-memory format. Verified by static_assert in
// skia_utils_win.cc.
inline const RECT& SkIRectToRECT(const SkIRect& rect)
{
    return reinterpret_cast<const RECT&>(rect);
}

// Converts COLORREFs (0BGR) to the ARGB layout Skia expects.
SK_API SkColor COLORREFToSkColor(COLORREF color);

// Converts ARGB to COLORREFs (0BGR).
SK_API COLORREF SkColorToCOLORREF(SkColor color);

// Initializes the default settings and colors in a device context.
SK_API void InitializeDC(HDC context);

} // namespace skia

#endif // SKIA_EXT_SKIA_UTILS_WIN_H_
